It's Ars' new web based game right here on the forums. The rules are esoteric and an enigma wrapped in a mystery.[url=http://meincmagazine.com/civis/viewtopic.php?p=32320123#p32320123:3hu7s5t9 said:KT421[/url]":3hu7s5t9]A new one? I'm so confused.
[url=http://meincmagazine.com/civis/viewtopic.php?p=32450167#p32450167:3p6ale9s said:krimhorn[/url]":3p6ale9s]I thought LA Noire was the closest to Detective Simulator 20xx that any game's actually come. It was a bit lighter on the investigation elements than a traditional police adventure game might have been but the focus on the interview elements (which, when I took a criminal investigations double course, was the focus of about 75% of the two courses) felt spot-on.[url=http://meincmagazine.com/civis/viewtopic.php?p=32449943#p32449943:3p6ale9s said:C_MacManus[/url]":3p6ale9s]I played LA Noire awhile ago, but don't remember that having much in the way of regular police type missions
That was my thought as well. I thought that had been shutdown years ago.[url=http://meincmagazine.com/civis/viewtopic.php?p=32615991#p32615991:34hs4znk said:krimhorn[/url]":34hs4znk]So what's the bigger news? That Asheron's Call is shutting down or that Asheron's Call was still running!?![]()
With Ultima Online (UO), there were (still are?) a number of "free shards' running. One of them was run by someone from Ars or Arsclan. I played there for a little while. It was a lot of fun. I know what one eventually shutdown. I don't know if any free shards still exists.[url=http://meincmagazine.com/civis/viewtopic.php?p=32625667#p32625667:ctyutsc3 said:krimhorn[/url]":ctyutsc3]I kind of understand why the publishers would be reticent to do so but I really think that when an MMO finally shuts down they really should make the server install available. Especially a game like this that had the subscription component written out of it (so there's no easy way for someone to charge a sub for access). Sure, it probably requires a lot of care and feeding (which is why they're not continuing to host the servers) but if MMOs have taught us anything it's that there's always someone who cares enough about these games to do so.[url=http://meincmagazine.com/civis/viewtopic.php?p=32624517#p32624517:ctyutsc3 said:Nekojin[/url]":ctyutsc3]
City of Heroes fans welcome him to the growing field of displaced gamers.
You don't have to play the Deus Ex games using stealth. There might be the occasional mission that nets you better results by being silent, but you can go all out, using your Typhoon and automatic weapons to your heart's content. Dropping down from a high point to do the superhero-landing and knock enemies on their butts is always fun.Haven't played DE: Human revolution but got Mankind Divided really cheap. The recap of HR was awesome and really pumped me up to play MD. Got partway thru the intro mission and lost interest. I guess i dont have the patience for stealth games anymore. I'll give it a try some other time.
Decided it was a brilliant idea to finally start Witcher 3 instead. At least I made it to the griffin LOL
There are a handful of games that this doesn't work with (I think the original Darksiders is one) and occasionally dlc items can trip it up too, but for 99% of the time just copying works and is a lot faster than the backup and restore.Having done just this in the last year, I can confirm that this works beautifully.It's even easier than that.
Just copy the whole Steam folder to the new PC. Re-install Steam on top of the same location. Steam will automatically detect said games and say they are in your library. And voila!
When you start the game the first time, it will automatically reinstall an redistributables required.
For some games with save data, you can also install steam, start the install for the game in question, cancel it once the file is created, then copy the old file over the new install and let it 'discover' the completed install on next run.
Technically, you only need to copy the steamapps folder from in the steam installation directory, and you can also copy it if you have any other library folders set up.
Game saves can be tricky if they don't use steam cloud, but there's gamesavemanager to help out with that.
I think logins expire over time... a very long time. Same thing happens with Origin and with web sites... there is an expiration.That happened to me too. Got the phone call from the kids while I was at work "dad, rocket league is asking for a login." Of course with steam guard I can't even just tell them the password or write it down for them.Don't even get me started on Steam. What a pile of shit. Can't even do high-DPI because it's "too hard". Even Origin is less awful these days (although, take note: it is still awful)
I dunno. It's been ages since I had to delete registry.blob to fix whatever oddball problem stemn was having, so there's that.
On the other hand it completely forgot my login info the other day![]()
My top ten list I can believe... well I didn't think I spent that much time in Skyrim. Though I know that was a game I did minimize a lot.Over the last 12 years, you've spent 8396 hours playing this selection, which includes 152 items, is valued at $2009.56, and requires 767.1 GB
Mass Effect 2 - 1001 hours
Fallout 4 - 949 hours
Mass Effect - 846 hours
Skyrim - 551 hours
Dragon Age: Origins - 486 hours
Fallout: New Vegas - 429 hours
Witcher 3 - 423 hours
GTA: San Andreas - 383 hours
Deus Ex: Human Revolution (DC) - 336 hours
The Witcher: Enhand Edition - 271 hours
I have several like that. I probably picked them up in bundled sales that included those titles or individual sales when they were like $1 or $2 or something.It's really bad when you are looking through your lost of games on steam and you don't even recall getting some games
I'll dive back into it. I'm just going through the Daud expansions first to get the background on Delilah.I love the game Dishonored. I picked up Dishonored 2 during the recent Steam sale. I started it and the opening didn't quite jive for me. Someone suggested I play the expansions for the original game. So I picked those up: There are two story expansions for Dishonored. They give some background that help with understanding the opening of Dishonored 2. These are really just fantastic games in a lot of ways.
During all this I noticed the games are made by Arkane Studios. So I got curious about what other games they made. Among them isDark Messiah of Might and Magic. I think this game is often under rated. The story is pretty terrible and it's got some really cheesy character design, but the game play itself is outstanding. The combat physics allow for some really great moments and for a lot of variation in repeat attempts. I've played that game a few times just to experience the fun of the combat and physics.
Dishonored 2 is really weird in the beginning, especially if you didn't pick Corvo. I'd stick with it if you enjoyed Dishonored 2; my brothers loved both of them.
It is an excellent game. All three have been excellent games. Sure they each have their issues*... but overall game play and story are fantastic in all three. And all three are great to look at.Started playing The Witcher 2 again last night. Holy shit, the graphics! After playing the Witcher 1 for so long, these graphics are absolutely astounding. Also, enjoying the feel of combat, although I barely got started before I quit and played Fortnite for the rest of my free time. Really looking forward to finally playing through this game though.
Infocom made the best games.Nothing will top old Infocom swag. Literally had the coolest manuals and goodies you could get in a game, IMHO. I had my Wishbringer stone for years.
This and they improve a lot of annoying things about the original game's mechanics and UIs. They make them worthwhile to play.They go a long way towards smoothing out the rough edges on running an old game on modern hardware, and makes it trivial to do.What's your opinion on the EEs?
this. FF was enabled through changing the game difficulty from Baldur's to Icewind to NWN. But you had to accept the other values with it which included things like increased damage to you and your team as well as, I believe, changes in how sleep and healing work.NWN 1 used different difficulty settings to enable/disable friendly fire. IIRC, the "very difficult" and "hardcore" settings allowed for FF. One of those also boosted damage by 200% and allowed for permanent death. :devious: Not sure how NWN2 did things, I didn't play that one nearly as much and it's been over a decade.
they are taking a break from the witcher series and working on cyberpunk.Witcher 3: GOTY Edition is on sale for $20. That's like 150 hours of gameplay.
I take it all the planned expansions have been released already? More curious than fiscally concerned...
Yes. They are well and truely done.
I don't think they plan on doing a Witcher 4, or at least not with Geralt. His story is done.
Star Trek Voyager Elite Force.
I finished it last night and...eh, it kind of doesn't hold up very well.I'd be interested to go back through Raven's history to see if the gunplay is representative of their work. The basic gameplay here is one of a corridor crawl that's occasionally stopped with either a cutscene or waiting on an ally to "do" something in the world (and, thus, feels like a Trek away mission). 99.9% of combat is shooting in a straight line at waves of 3-5 enemies rushing you through those same corridors. The weapons are mostly sci-fi versions of your standard weapons. You have a shotgun, a rifle (two, in fact, as one is a Borg specific weapon), a machine gun, a chain gun, a grenade launcher, a rocket launcher and a lightning gun. The standard Type 2 phaser exists but, unlike the show, is basically only useful for not wasting your unified ammo (of two types) on the very light environmental shooting (either removing an obstacle to progression or blowing something up to kill/shut down enemies) that there is. The latter is the most show-like of all of the combat.
Story wise it's OK regarding the overarching plot. Still better than most Voyager episodes but not as great as I remembered it being. In the micro, though, it's pretty bad at the beginning. Each character just has to get their catchphrases or stupid character-beat shit done and they do it fast and annoyingly right up front. First mission sees you heading down to Engineering because a core breach is in progress and B'Elanna can't do anything about it (for $reasons, I guess, something something "Hazard suit won't last long in there" in a totally clear area). Stopping the core breach involves pressing two buttons (one, then B'Elanna's like "Oh, silly me, I forgot to tell you you needed a code to access that terminal, it's over there!"), climbing a ladder and pressing a third. That gets a "Well it was touch-and-go for a while there!". No you silly Klingon. No it wasn't. It was pressing three buttons. That is the opposite of "touch-and-go". Touch-and-go is when any little mistake will bring about certain death when doing fiddly, technical, manual dexterity requiring work. Pressing three buttons is as "touch-and-go" as my typing this post is! Jeez. And it only gets cringier from there.
Thankfully, by the end of the third act all of that's done, we've had our annoying Neelix and Tom Paris jokes, B'Elanna and Seven's catchphrases are all out of the way and Tuvok's Vulcan disdain is finally done dripping. Chakotay actually never gave us a Native American Philosophy Lesson and Janeway had a nicely commanding presence without her tendency to Captainsplain and render her subordinates' existence irrelevant. I guess Harry was just as non-existent milquetoast as ever throughout though.
All told it's not a bad game. It definitely has the narrative structure of a Star Trek episode and it nailed the feeling of a multi-member away mission most of the time (at least when you weren't waiting for your allies to filter one-by-one onto an elevator as slowly as they possibly could). The gunplay was as bland as it could possibly be and the characterizations were as annoying as the show. It did a few things with your allied NPCs that wouldn't become common until after Half-Life 2 did it far better three years later as well. It deserves much of the accolades it received back in 2001 but it's not the great game that my memory had it being.
Three quantum torpedoes out of a spread of five.