With this latest Steam Sale I picked this up. I'm probably going to give Diablo 4 a pass for now, at least until it comes out for a while and I see how they are running it.
Like Path of Exile, there is a LOT to pick up at first. So I started a character to get a feel of the game. I got to level 6 without picking a class just to try and see how combat worked. Well, I really liked the gun one of the bodies has on it, so I looked up gun builds and went with a dual wielding warlord build. Played that most of the weekend until I got a ways into act 2 and there is a portion of the build where you are putting a lot of points into the job bar without really increasing your fighting. Just a bit of a hump to overcome. Kind of wanted to see what else was out there.
I had been collecting skellie/pet equipment because I enjoyed my skellie build when I played PoE. So again, I looked up a beginner build for skellies. Found one that focuses on Necro until almost level 20. But this time I tried a starting trick I found in one of the youtube tutorials. I went to the crucible for five times to get 5 devotion, some good starting gear and a lot of levels.
WOW! What a difference. I mean the ease of the crucible between builds and the start of the game when you are boosted like that. I'm glad I started my first character normal, but I'm also glad I tried this other way for my second character. However, I did run across something... interesting.
See, there is a side path blocked off in Act 1 by the need for two dynamite. You aren't really supposed to investigate it until Act 2 and certainly not within a minute of starting the main quest. Well, the Crucible had dropped two dynamite, so I figured I'd go check out this side path. This was interesting because I was at level 13 and these monsters were at level 26... and Brutal. This was a good way to show that skellies are OP in the early game. If it is like PoE, they will drop off a bit later.
I am glad I followed a build to make my characters, because this kind of leveling where you pick one skill, then go 7 or 8 levels just putting points in your class would be unintuitive to me. I think I'm going to use this build to farm equipment for some sort of lightning warder.
If anyone has any tips or tricks to this game, let me know. I haven't gotten very far yet.
Like Path of Exile, there is a LOT to pick up at first. So I started a character to get a feel of the game. I got to level 6 without picking a class just to try and see how combat worked. Well, I really liked the gun one of the bodies has on it, so I looked up gun builds and went with a dual wielding warlord build. Played that most of the weekend until I got a ways into act 2 and there is a portion of the build where you are putting a lot of points into the job bar without really increasing your fighting. Just a bit of a hump to overcome. Kind of wanted to see what else was out there.
I had been collecting skellie/pet equipment because I enjoyed my skellie build when I played PoE. So again, I looked up a beginner build for skellies. Found one that focuses on Necro until almost level 20. But this time I tried a starting trick I found in one of the youtube tutorials. I went to the crucible for five times to get 5 devotion, some good starting gear and a lot of levels.
WOW! What a difference. I mean the ease of the crucible between builds and the start of the game when you are boosted like that. I'm glad I started my first character normal, but I'm also glad I tried this other way for my second character. However, I did run across something... interesting.
See, there is a side path blocked off in Act 1 by the need for two dynamite. You aren't really supposed to investigate it until Act 2 and certainly not within a minute of starting the main quest. Well, the Crucible had dropped two dynamite, so I figured I'd go check out this side path. This was interesting because I was at level 13 and these monsters were at level 26... and Brutal. This was a good way to show that skellies are OP in the early game. If it is like PoE, they will drop off a bit later.
I am glad I followed a build to make my characters, because this kind of leveling where you pick one skill, then go 7 or 8 levels just putting points in your class would be unintuitive to me. I think I'm going to use this build to farm equipment for some sort of lightning warder.
If anyone has any tips or tricks to this game, let me know. I haven't gotten very far yet.