Call of the Elder Gods - Final Thoughts
TL;DR - same thoughts as the first impression
If I liked the puzzles in this game, I think I'd highly rate it as a whole. I think I rate the puzzles from decent to tedious - and I just used the hint system for the ones I found tedious. Without the puzzles, the aesthetics and the story aren't enough to carry this game as an experience. They tried for a big emotional hit for the ending and it just landed flat. If you said "who?" when seeing the ending, it's not your fault. Some characters you only see and the very beginning and ending of the game. The game is fine, but it's also 20+ bucks. That's pricey for a game that's just "fine".
It's certainly playable in the release state, but it doesn't have good flow in the puzzle design. In its current form, the game just feels like it needed 1 or 2 more rounds of quality assurance. There's even a section that felt like they copied a design from Riven and expected you to learn a new numbering system. It just felt out of place from the rest of the game. If it wasn't for the in-game hint system, I'd probably stop playing. Me not having to stop for long periods of time and look up videos/guides did make for a better experience.
If you liked Call of the Sea, you'll probably also like this game. There's some neat call-backs to the original. If you weren't a fan of the puzzle design, you'll probably not like the puzzles in this game either.
TL;DR - same thoughts as the first impression
If I liked the puzzles in this game, I think I'd highly rate it as a whole. I think I rate the puzzles from decent to tedious - and I just used the hint system for the ones I found tedious. Without the puzzles, the aesthetics and the story aren't enough to carry this game as an experience. They tried for a big emotional hit for the ending and it just landed flat. If you said "who?" when seeing the ending, it's not your fault. Some characters you only see and the very beginning and ending of the game. The game is fine, but it's also 20+ bucks. That's pricey for a game that's just "fine".
It's certainly playable in the release state, but it doesn't have good flow in the puzzle design. In its current form, the game just feels like it needed 1 or 2 more rounds of quality assurance. There's even a section that felt like they copied a design from Riven and expected you to learn a new numbering system. It just felt out of place from the rest of the game. If it wasn't for the in-game hint system, I'd probably stop playing. Me not having to stop for long periods of time and look up videos/guides did make for a better experience.
If you liked Call of the Sea, you'll probably also like this game. There's some neat call-backs to the original. If you weren't a fan of the puzzle design, you'll probably not like the puzzles in this game either.